AI Insights · Timothy · October 2021
Top 5 Celebrity Games Performance in Argentina, Q3 2021
In Q3 2021, the top 5 celebrity games in Argentina showed varying trends in weekly downloads, revenue, and active users. Here’s a breakdown of their performance.
In the third quarter of 2021, the top 5 celebrity games in Argentina exhibited diverse trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of each game’s performance based on Sensor Tower data.
Idle Streamer — Tuber Life from WAZZAPPS GLOBAL LIMITED saw fluctuations in its weekly downloads, starting at around 5.6K at the end of June and peaking at approximately 7.8K in the first week of July. The app's downloads then dipped to a low of about 2.9K by the end of September. Similarly, its weekly active users began at 19K in late June, peaked at 21.6K in early July, and eventually declined to around 10.6K by the end of September.
Vlogger Go Viral: Tycoon Game by Tapps Tecnologia da Informação Ltda. experienced a varied trend in its weekly downloads, starting at 3.5K in late June, reaching a high of 5.2K in mid-July, and ending the quarter with approximately 2.6K downloads. The game also saw a rise in weekly active users from 7.3K at the end of June to a peak of 10.9K in mid-July, before stabilizing at around 6.1K towards the end of September. Weekly revenue for this game remained relatively stable, hovering around $20, with occasional peaks such as $33 at the end of August.
Fernanfloo by RHEI Creations Corp showed consistent weekly downloads, averaging around 1K throughout the quarter. The app’s weekly active users were also stable, averaging about 3.5K users. Revenue for this game was steady, generally around $16, with a notable peak of $33 in mid-August.
Streamer Life! from RUBY OYUN VE YAZILIM DANISMANLIK SANAYI TICARET ANONIM SIRKETI started with minimal downloads but saw a significant increase, peaking at approximately 2.5K at the end of August. However, the downloads dropped to around 272 by the end of September. Weekly active users followed a similar trend, starting at 341 in late July and peaking at 2.5K by the end of August before declining to around 326 by the end of September.
Idle Tuber Empire by Futureplay maintained a steady download rate, starting at around 400 in late June and peaking at 538 in mid-July. The weekly active users for this game saw a peak of about 1K in mid-July and then slightly fluctuated, ending the quarter at around 887. The game’s weekly revenue generally hovered around $10, with occasional peaks.
For more detailed insights and data, visit Sensor Tower.